Stand in the area shown below, sip an aggression potion, pray.AoE as many of them as you can, using the Noxious Scythe for the extended range.⬥ Melee is the best method to deal with Mammoths. ⬥ Remember to put Dominion Mines down every minute. ⬥ Use lossless healing food such as Saradomin Brews and Blue Blubber Jellyfish to keep hp up. They can also sometimes throw 3 rocks at a time, so make sure to pray or move.⬥ Mammoths attack with both melee and range hits, range hits have the animation of the mammoth throwing a large ice rock at the player's location, and can be avoided by moving out of the way. The smite attack is caused by being outside of the mammoth's attack range when in combat with it, to deal with it stay melee distance as much as possible.To avoid this, simply pray and allow it to hit you, or move out of the way. The charge deals large melee damage, hits up to 3 times, and is indicated by the mammoth shaking and the blue bar above it's head fills up.⬥ Mammoths have 2 main special attacks, a charge, and a smite attack. ⬥ Dominion Mines - provide 20k extra damage every minute. ⬥ Magic Notepaper - useful to note the tusks for extra GP. Mammoths are located on the Mammoth Iceberg, accessible via a boat to the north of the Fremenik Lodestone. Mammoths also provide a large amount of crimson and blue charms, dropping 4 at a time. In addition to this, they have a rich drop table, with each kill worth 55,392, making the tasks decent for GP alongside XP. ![]() Therefore the Mobile perk is recommended.Īcheron Mammoths have a guaranteed unique drop of their Mammoth Tusk, which is an ingredient in making Pack Mammoth pouches. Note: Camel Warrior mirages do not count as targets for Ruthless or Bladed Dive, so they do not refresh it's cooldown when killed. Once the camel warriors respawn, repeat the same method. This is a good time to use Tuska's Wrath and build adrenaline for the next wave. Exit the room, and wait for the mirages to stack up by the door, drop out of combat to losslessly Devotion and use Berserk + Adrenaline Renewal, enter the room and aoe the mirages down, using → → →, then thresholds to finish off the respawned Camel Warriors. Enter the large room with 100% adrenaline, and damage all 3 of the camel warriors to spawn their mirages. ⬥ As mentioned above, killing them in the Player-Owned Slayer dungeon is the optimal way of killing Camel Warriors. Shadow mirages drain the player's prayer points after charging the bar above their heads, Blood mirages heal the other mirages for ~900 HP per attack, and Smoke mirages cast the Confuse, Weaken and Snare spells on the player, reducing hitchance and damage by 5%, and freezing you in place for 10s. These have their own unique effects, and attack with magic attacks. After taking some damage, they split into 3 mirages, Blood, Smoke and Shadow mirages. ⬥ Camel warriors have one main mechanic, similar to that of Glacors. Whilst no special items are required to kill Camel Warriors, prayer restoring items like the Ancient Elven Ritual Shard can be used in conjunction with other methods of restoring prayer, due to the heavy prayer drain. ⬥ Camel Warriors are best killed inside a Player-Owned Slayer Dungeon, with 3 in a large room being ideal. If the player has completed the Contact!, Jack of Trades and Icthlarin's Little Helper quests, a quick way to access them would be via the Menaphos lodestone, taking the bridge to Sophanem, then using the east wall shortcut to get outside. ⬥ Their natural habitat is on an island just east of Sophanem, accessible via an agility shortcut in the desert outside Sophanem. ![]() ⬥ Camel warriors have a poor drop table, with low kills per hour this makes it a task to avoid for GP. It is obtained at a rate of 1/2000 on task, and 1/10,000 off task. ⬥ For the slayer log, Camel Warriors drop their unique Camel Staff, a t85 staff that provides infinite fire runes. These creatures are different to other slayer mobs, having several mechanics and dealing large damage, and offering good XP and drops in return. These mobs include Acheron Mammoths, Camel Warriors, Living Wyverns and Ripper Demons, where the first 3 will be broken down below, and Ripper demons in #Ripper Demons. The Raptor mobs are 4 level 96 mobs, assignable by masters Kuradal, Morvran and Laniakea.
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